Merco's mech also flies into the background for the first phase of the fight. 2❝: A few stages have stuff fly in from the background or a few faint decorations in front of the play area.The D-pad is used for all movement.įor a game that has similar gameplay mechanics (grab and throw to be precise), check out Solatorobo. Unique for an N64 game is that the Analog stick isn't used at all. The game was made by Treasure, published by Enix (pre-merger), and released on the N64, with the English translation being done by Nintendo. All play is timed, and each level has a hidden Gold Gem to find both time and Gold Gems collected affect the ending. It's more puzzle-oriented than the typical platformer you must often go through elaborate mazes of warp points, use Clanpots to create specific items, find some specific enemy in the stage, or do any number of other, sometimes unintuitive, tasks to proceed. Mischief Makers is a 2-D Platform Game (with occasional 3-D elements) where grabbing, throwing, and, yes, shaking objects is integral to gameplay. Soon, the planet comes under attack by The Emperor aka The Monolith and his empire agents from the Empire kidnap the Professor for unknown reasons, and it's up to Marina to rescue him (multiple times), at times helped and at times hindered by the bizarre Clancers and threatened along the way by the Empire's goons, including an Evil Counterpart called Calina and a team of animal-like supersoldiers called the Beastector. Mischief Makers is the story of Professor Theo, a space-travelling Mad Scientist, and Marina Liteyears, his robot creation and assistant, marooned on the strange planet of Clancer. A YouTube commenter on one of the game's boss battles.
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